Open your Armadillo
Now Open your Project file if you
have saved one
if not you must Create a New Track and Import
The Displacement Map That goes with this Texture
ok now that you have all that go to the Textures Tab
it is the one in the middle
It looks like this
Now look under those buttons and you can see 2 things, one says
Auto Generate - That is turned on right now
what that will do is create the textures for you but you have to have
a spline
on your track already
that is the 2nd button from the left
The other button you see is what we need for this tutorial, it says
Custom click that and now the controls for Auto Generate
turn off And
way at the bottom you see 2 things Track and Perimeter
Track with a box under it and a R to the left of it
and 3 dots to the Right
Click the 3 dots on the Right
a thing will pop up like when you had to find your Displacement Map
do the same thing you did to find the Displacement Map just find your
960 x 960 24bit .tga Track Texture
now click Open and your Textures will be applyed to
your Terrain
Do the same thing for your Texture for the Outside of your track
just push the 3 dots next to the box with Perimeter
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