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Welcome to the world of Track Making
Displacement
Maps |
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In this Tutorial i will be making a Displacement
Map for a National Track That will include Jumps, Whoops, how
to make the hills you see on national tracks :) using the gradient
tool, using the Airbrush and more... |
| Making a Supercross
Displacement Map: |
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In this Tutorial i will be showing you how to go in to the Motocross
Madness 2 Track Editor (Armadillo) and Test your Displacement
map you have made |
Textures |
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In this tutorial i will be showing you how to create
a Texture it won't be too advanced. I will tell you how big your
file needs to be, how to make the dirt and grass, how to add ruts
and more... |
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In this tutorial i will show you all the steps you
need to take to render your textures in Max you will need to have
created a Displacement Map already and a Texture both are .tga files |
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In this tutorial i will show you how to render your
Textures in Bryce i will show you how to import your Displacement
map and your Texture map and how to render them |
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In this tutorial i will show you how to take your
Rendered Texture and Go to the Armadillo and place it on your track |
Working
with the Track Editor (Armadillo) |
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In this tutorial i will show you how to use ALL the
buttons that show up when you push this button :) Add Node, Add
Funnel, Place Gate, Insert Node, and more... |
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In this tutorial i will show you how to use the Auto
Generate method of Creating textures, i will show you what all the
things mean like Cloud Seed, Rut Opacity, On Track, Edge, Export,
Apply and more... |
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In this tutorial i will show you how to place objects
onto your track i will show you how to rotate and move the object
to adjust it to your liking i will also show you how to Add Custom
Objects to your track :) |
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In this tutorial i will show you how to use everything
that has to do with this button Like Generating trees, Changing
what your sky looks like, Changing the color of the sun, Changing
the Pitch and Heading of the Sun, and more... |
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In this tutorial i will show you what every thing
means in the Options section of the Armadillo like Display Resolution,
Terrain Quality, Show 3d Render Selector, and more... |
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In this tutorial i explain every step in creating
a picture for your track From actually taking the picture in the
game to where to save the picture and how to make it work in the
game. |
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